#include "basicobject.h"
#include "Value.h"
#include "typdefs.h"
#include "Agent.h"
#pragma once

//#include "BasicObject.h"

namespace BAA
{

	class AppraisalTest:public BasicObject
	{
	public:
		AppraisalTest(const string name):BasicObject(name)
		{

		}

		~AppraisalTest()
		{

		}

		void Test(Value * value, float floatVa)
		{
			this->value = value;
			stringValue = value->Name();
			sMap[value->Name()]= floatVa;
		}


	protected:
		Value * value;
		string stringValue;
		StringFloatMap sMap;
	
	};// end class
}// end namespace
